AG Heinzelmann Science Communication
Connected science in virtual reality (VR)
by Maximilian Burr & Cornelius Bartosch
This project makes science more approachable and encourages curiosity in exploring different fields of science in a visually appealing way. In virtual reality, users can enter a 3D virtual space filled with floating spheres, each representing a scientific publication. Using a hand controller, the user can navigate around and move closer to different spheres. When getting closer, more information about the scientific publication appears. Upon clicking on the title, users can read the entire publication. Related publications are also displayed.
Output: We create a working VR environment for the Meta-Quest Series of VR Headset in which users can enter a 3D space.
Materials used: Godot Game Engine, PC, VR-Headset (Meta Quest Series)
Possible future directions: making the VR environment publicly available (as Open Soure/on Appstore)